Anastasiia Tsaplii
Anastasiia Tsaplii has been a game developer for 9 years, most recently as a senior gameplay programmer for BAFTA-winning Bossa Studios – a London-based games developer and publisher, known for their category-defining games played by millions worldwide. She is now part of a team concentrating on UGC-based gameplay for a new unannounced title, where she develops core features and provides expertise to establish and expand in-game multiplayer UGC Creation Tools.
Prior to that, Anastasiia led a prototyping team at Goodgame Studios (Hamburg, Germany) where she was responsible for a small team working on mobile multiplayer titles, creating network solutions for multiple free-to-play competitive titles and exploring alternative solutions for peer-to-peer games. Graduated in Computer Science, she spent the first few years working for small game studios in Kyiv, Ukraine, mostly specializing in gameplay development for both PC and mobile games, before moving to Germany.